Brute Force

#region Namespaces
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
#endregion

namespace ScriptCode
{
    /// <summary>
    /// Optimization algorithm scripts are used to select the script parameter values to be used in the next optimization runs. 
    /// </summary>
    public partial class MyOptimizationAlgorithm : OptimizationAlgorithmScriptBase // NEVER CHANGE THE CLASS NAME
    {
        #region Variables
        // Variables Content
        #endregion

        #region OnInitialize
        /// <summary>
        /// This function is used for accepting the script parameters and for initializing the script prior to all other function calls.
        /// Once the script is assigned to a desktop, its parameter values can be specified by the user. 
        /// </summary>
        /// --------------------------------------------------------------------------------------------------
        /// PLEASE USE THE SCRIPT WIZARD (CTRL+W) TO ADD, EDIT AND REMOVE THE SCRIPT PARAMETERS
        /// --------------------------------------------------------------------------------------------------
        /// YOU MUST SET A PARAM TAG FOR EACH PARAMETER ACCEPTED BY THIS FUNCTION.
        /// ALL PARAM TAGS SHOULD BE SET IN THE 'OnInitialize' REGION, RIGHT ABOVE THE 'OnInitialize' FUNCTION.
        /// THE ORDER OF THE TAGS MUST MATCH THE ORDER OF THE ACTUAL PARAMETERS.

        /// REQUIRED ATTRIBUTES:
        /// (1) name: The exact parameter name.
        /// (2) type: The type of data to collect from the user: 
        /// Set to "Integer" when the data type is 'int'
        /// Set to "IntegerArray" when the data type is 'int[]'
        /// Set to "DateTime" when the data type is 'long'  
        /// Set to "DateTimeArray" when the data type is 'long[]'  
        /// Set to "Boolean" when the data type is 'bool'
        /// Set to "BooleanArray" when the data type is 'bool[]'
        /// Set to "Double" when the data type is 'double'
        /// Set to "DoubleArray" when the data type is 'double[]'
        /// Set to "String" when the data type is 'string'
        /// Set to "StringArray" when the data type is 'string[]'

        /// OPTIONAL ATTRIBUTES:
        /// (3) default: The default parameter value is only valid when the type is Integer, Boolean, Double, String or an API Type. 
        /// (4) min: The minimum parameter value is only valid when the type is Integer or Double.
        /// (5) max: The maximum parameter value is only valid when the type is Integer or Double.

        /// EXAMPLE: <param name="" type="" default="" min="" max="">Enter the parameter description here.</param> 
        /// --------------------------------------------------------------------------------------------------
        public void OnInitialize()
        {
            // OnInitialize Content
        }
        #endregion

        #region OnSelectNextOptimizationVectors
        /// <summary>
        /// This function is called in order to select the next optimization vectors to be processed.
        /// The function may be called multiple times in a row before the OnUpdateOptimizationVector function is called. 
        /// </summary>
        /// <returns type="IntegerArray">The indexes of the next optimization vectors to process.</returns>
        public override int[] OnSelectNextOptimizationVectors()
        {
            // Get the number of cores available.
			int numberOfCores = (int) OptimizationProcessorCount();
			// Create for holding whether vectors have already been selected.
			Dictionary<int, bool> exists = new Dictionary<int, bool>();
			// Create for holding the requested optimization vectors.
			List<int> optimizationVectors = new List<int>();
			// Iterate over all of the optimization vectors.
			for (int i = 0; i < OptimizationVectorCount() && optimizationVectors.Count < numberOfCores; i++) {
				// Check whether the optimization vector hasn't been processed and it hasn't yet been selected.
				if (!OptimizationVectorIsProcessed(i) && !exists.ContainsKey(i)) {
					// Add the optimization vector to the list of vectors to process.
					optimizationVectors.Add(i);
					// Set the vector index as already existing in the list.
					exists.Add(i, true);
				}
			}
			return optimizationVectors.ToArray();
        }
        #endregion

        #region OnGetMaxVectors
        /// <summary>
        /// This function is called to get the number of optimization vectors that the algorithm will 
        /// select and run if the optimization process runs to completion.
        /// </summary>
        /// <returns type="Integer">The maximum number of optimization vectors to be run.</returns>
        public override int OnGetMaxVectors()
        {
            return OptimizationVectorCount();
        }
        #endregion

        #region OnUpdateOptimizationVector
        /// <summary>
        /// This function is called to notify the optimization algorithm that a vector has been processed.
        /// </summary>
        /// <param name="vectorIndex" type="Integer">The vector index of the optimization vector that has been processed</param>
        public override void OnUpdateOptimizationVector(int vectorIndex)
        {
            // OnUpdateOptimizationVector Content
        }
        #endregion

        #region OnShutdown
        /// <summary>
        /// This function is called when the script is shutdown.
        /// </summary>
        public override void OnShutdown()
        {
		    // OnShutdown Content
        }
        #endregion
    }
}